The Hollow Earth Expedition game books have loads of wonderful background material, based both on the real world, and the fantastic. This section contains new material, from equipment to organizations, creatures to weird science.
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by "the Rich"
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Tuesday, 13 July 2010 |
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 3 PDFs
a HEX miscellany Update: The American Carolyn
These are notes pertaining to (sometimes written by) the companions of Dr. C. Arthur Turner, the adventures of whom are illuminated in the good Doctor's field notes. |
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by "the Rich"
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Tuesday, 13 July 2010 |
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2pp; 728kb
non-player character Everyone knows Tim Curry. What they don't know is that he's an immortal (and evil) mastermind bent on ... something :) A humorous take on a well-liked actor and his roles. |
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by "the Rich"
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Sunday, 04 July 2010 |
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 31 PDFs
a HEX miscellany Update: FN070, FN210, FN235, FN402, FN627
These are notes taken by Dr. C. Arthur Turner, most of them after being stranded in the Hollow Earth. Each note covers something different – a creature, a settlement, an artifact – one never knows! This is an ongoing series, so look for more to come... |
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by Jeremy Miller
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Tuesday, 06 April 2010 |
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 3 PDFs
encounters A collection of dangerous encounters for Hollow Earth Expedition, be they natural or supernatural, human or other. |
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by Jeremy Miller
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Tuesday, 06 April 2010 |
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 2 PDFs
non-player characters A collection of NPCs for Hollow Earth Expedition, with writeups and stats. |
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by "the Rich"
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Wednesday, 26 August 2009 |
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3 PDFs
weaponry, espionage A variety of period espionage equipment, as well as weapons of different periods that perhaps you might run across in the Hollow Earth :) All are illustrated. |
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by Daniel Potter
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Sunday, 21 June 2009 |
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1p; 75kb
player character A character done for a contest (hey I won a dino-tooth!), this poor guy has some problems. It's not his fault his family is trying to speak to him from the grave. |
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by Andrew McColl
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Sunday, 21 June 2009 |
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3pp; 243kb
story seed There are many tales told by the peoples of the Hollow Earth of statues which walk and act like man. Most of these tales are either simple misunderstandings or downright falsehoods designed to scare children or keep fearful populations in check... |
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by Mike Demchak
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Saturday, 13 June 2009 |
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3pp; 96kb
vehicle It's on the cover of the HEX core book, and who doesn't want one of them? A multi-treaded, multi-passenger earth drill that can carry you from the Surface World to the Hollow Earth – the really hard way. |
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by Andrew McColl
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Saturday, 13 June 2009 |
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 13pp; 178kb
bestiary A HEX bestiary focused on Skull Island, the home of King Kong. The creatures and inhabitants of Skull Island as detailed in the coffee table book Skull Island: The World of Kong are statted up so GMs everywhere can terrorize their players. |
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by Colin Chapman
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Sunday, 31 May 2009 |
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8 PDFs
As if the "T.F. Arkington's Lifestyle Emporium" equipment guide in Secrets of the Surface World wasn't extensive enough, the author of that chapter, Colin Chapman, had even more material to share with us, each giving a different topic a little more detail. Note that HEX being an Americentric game in spirit, "foreign" means "non-American." |
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