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Welcome to Mythic Eras
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Mythic Eras is a fan site which supports the Ubiquity Roleplaying System™ used in the Hollow Earth Expedition, Desolation and All for One: Régime Diabolique RPGs. You can find everything from setting hacks to adventures to GM tools. You may also wish to visit the forums or wiki linked to the right. In any case, thanks for visiting ME. |  |  | |
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General News
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by Daniel Potter
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Thursday, 25 February 2010 |
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Triple Ace Games has announced their latest game line, in this case a new Ubiquity setting – All for One: Régime Diabolique. That's right, swashbuckling Musketeer roleplaying.
I'm particularly excited by this because, 1) musketeers are cool, and 2) I had a hand in this one, and I think people will like it. |
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HEX Background
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by "the Rich"
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Thursday, 25 February 2010 |
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 22 PDFs a HEX miscellany Updated 25 Feb '10 (FN196/FN231)
These are notes taken by Dr. C. Arthur Turner, most of them after being stranded in the Hollow Earth. Each note covers something different – a creature, a settlement, an artifact – one never knows! This is an ongoing series, so look for more to come... |
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Ubiquity Adventures
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by Ingo Kvalø-Hamann
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Thursday, 25 February 2010 |
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12-page PDF; 573kb A dangerous gang of outlaws is terrorizing the area of Southern New Mexico, settlers and ingenious tribes alike. These bandits prey on young women, which they abduct from isolated farms or settlements and sell south of the border as slaves.
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Ubiquity Settings
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by Ingo Kvalø-Hamann
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Saturday, 16 January 2010 |
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72-page PDF; 4.5Mb 1 JPG (map) Updated 16 Jan '10 (Added vehicles, Deadwood)
A full Old West setting. Everything you need to take HEX to the wild and woolly West. From character types to Indian mysticism. From gambling to prospecting. You can play it straight or drop in some magic. |
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Ubiquity Resources
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by Daniel Potter
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Wednesday, 06 January 2010 |
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3-page PDF; 1.4Mb Updated 05 Jan '10 (v1.1, grey-scale maneuver shapes)
A combination of character health/status tracker and maneuver/action cheat sheet for a single character. Usable with both normal and continuous combat methods, it’s geared more toward the continuous combat option. |
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Ubiquity Resources
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by Daniel Potter
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Friday, 01 January 2010 |
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3-page PDF; 1Mb A tool for combat tracking using either standard combat or the continuous combat option. Not just an initative tracker, the 'action space' allows the GM and players to track delayed actions, certain environmental mods, and also allows multiple connected combats. |
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Mythiblog
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by Daniel Potter
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Sunday, 27 December 2009 |
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Hello Friends,
Not really any Ubiquity action to report. Not that nothing is happening, just not anything to go public with yet. I'll have at least one update later this week though. Instead, I'm here to shamelessly hype a different gaming project with which I've been involved... |
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Danger Magnet! Articles
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by Nestor D. Rodriguez
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Saturday, 03 October 2009 |
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This is the second article for issue two of DANGER MAGNET! We welcome feedback which we can take into consideration before the article is incorporated into the full issue. There's a contact link under the DM! tab in the top menu, but we'd also like to see folks in the ME and Exile forums. Anyway, on with the show!
Like the American cowboy, the gaucho stands as an iconic image and integral part of the national identity in South America, in places like Argentina, Chile, Uruguay, and southern Brazil. |
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HEX Adventures
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by "the Rich"
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Friday, 02 October 2009 |
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 10-page PDF; 849kb Update 2 Oct '09 (info tweaks) A mad (and not too mentally stable) scientist, Dr. Rom Mahrs, has discovered a device that creates a doorway between the Hollow Earth and the Surface World in southern California. Using the device, he’s moving creatures to his secret lab deep in the Louisiana bayou region. |
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Mythiblog
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by Daniel Potter
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Monday, 21 September 2009 |
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Hello Friends,
Hoo! I've sure had trouble getting time for this site, but as you can see, I got another round of updates posted, including more field notes from our good friend Dr. Turner (I'm really liking this series), and Nestor's Desolation chargen cheat sheets (similar to the HEX one). I would really like more Desolation material if anyone wants something posted. |
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